// // Copyright 2009-2010 Facebook // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #import "UIView+Sizes.h" @implementation UIView (Sizes) - (CGFloat)left { return self.frame.origin.x; } - (void)setLeft:(CGFloat)x { CGRect frame = self.frame; frame.origin.x = floorf(x); self.frame = frame; } - (CGFloat)top { return self.frame.origin.y; } - (void)setTop:(CGFloat)y { CGRect frame = self.frame; frame.origin.y = floorf(y); self.frame = frame; } - (CGFloat)right { return self.frame.origin.x + self.frame.size.width; } - (void)setRight:(CGFloat)right { CGRect frame = self.frame; frame.origin.x = floorf(right - frame.size.width); self.frame = frame; } - (CGFloat)bottom { return self.frame.origin.y + self.frame.size.height; } - (void)setBottom:(CGFloat)bottom { CGRect frame = self.frame; frame.origin.y = floorf(bottom - frame.size.height); self.frame = frame; } - (CGFloat)centerX { return self.center.x; } - (void)setCenterX:(CGFloat)centerX { self.center = CGPointMake(floorf(centerX), floorf(self.center.y)); } - (CGFloat)centerY { return self.center.y; } - (void)setCenterY:(CGFloat)centerY { self.center = CGPointMake(floorf(self.center.x), floorf(centerY)); } - (CGFloat)width { return self.frame.size.width; } - (void)setWidth:(CGFloat)width { CGRect frame = self.frame; frame.size.width = floorf(width); self.frame = frame; } - (CGFloat)height { return self.frame.size.height; } - (void)setHeight:(CGFloat)height { CGRect frame = self.frame; frame.size.height = floorf(height); self.frame = frame; } - (CGPoint)origin { return self.frame.origin; } - (void)setOrigin:(CGPoint)origin { CGRect frame = self.frame; frame.origin = origin; self.frame = frame; } - (CGSize)size { return self.frame.size; } - (void)setSize:(CGSize)size { CGRect frame = self.frame; frame.size = CGSizeMake(floorf(size.width), floorf(size.height)); self.frame = frame; } @end