119 lines
2.5 KiB
Objective-C
Executable File
119 lines
2.5 KiB
Objective-C
Executable File
//
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// Copyright 2009-2010 Facebook
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#import "UIView+Sizes.h"
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@implementation UIView (Sizes)
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- (CGFloat)left {
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return self.frame.origin.x;
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}
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- (void)setLeft:(CGFloat)x {
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CGRect frame = self.frame;
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frame.origin.x = floorf(x);
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self.frame = frame;
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}
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- (CGFloat)top {
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return self.frame.origin.y;
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}
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- (void)setTop:(CGFloat)y {
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CGRect frame = self.frame;
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frame.origin.y = floorf(y);
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self.frame = frame;
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}
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- (CGFloat)right {
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return self.frame.origin.x + self.frame.size.width;
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}
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- (void)setRight:(CGFloat)right {
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CGRect frame = self.frame;
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frame.origin.x = floorf(right - frame.size.width);
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self.frame = frame;
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}
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- (CGFloat)bottom {
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return self.frame.origin.y + self.frame.size.height;
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}
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- (void)setBottom:(CGFloat)bottom {
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CGRect frame = self.frame;
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frame.origin.y = floorf(bottom - frame.size.height);
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self.frame = frame;
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}
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- (CGFloat)centerX {
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return self.center.x;
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}
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- (void)setCenterX:(CGFloat)centerX {
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self.center = CGPointMake(floorf(centerX), floorf(self.center.y));
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}
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- (CGFloat)centerY {
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return self.center.y;
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}
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- (void)setCenterY:(CGFloat)centerY {
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self.center = CGPointMake(floorf(self.center.x), floorf(centerY));
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}
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- (CGFloat)width {
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return self.frame.size.width;
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}
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- (void)setWidth:(CGFloat)width {
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CGRect frame = self.frame;
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frame.size.width = floorf(width);
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self.frame = frame;
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}
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- (CGFloat)height {
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return self.frame.size.height;
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}
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- (void)setHeight:(CGFloat)height {
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CGRect frame = self.frame;
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frame.size.height = floorf(height);
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self.frame = frame;
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}
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- (CGPoint)origin {
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return self.frame.origin;
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}
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- (void)setOrigin:(CGPoint)origin {
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CGRect frame = self.frame;
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frame.origin = origin;
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self.frame = frame;
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}
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- (CGSize)size {
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return self.frame.size;
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}
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- (void)setSize:(CGSize)size {
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CGRect frame = self.frame;
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frame.size = CGSizeMake(floorf(size.width), floorf(size.height));
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self.frame = frame;
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}
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@end
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