GiGaMaskTime/GIGA/Category/UIView+Sizes.m

119 lines
2.5 KiB
Objective-C
Executable File

//
// Copyright 2009-2010 Facebook
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#import "UIView+Sizes.h"
@implementation UIView (Sizes)
- (CGFloat)left {
return self.frame.origin.x;
}
- (void)setLeft:(CGFloat)x {
CGRect frame = self.frame;
frame.origin.x = floorf(x);
self.frame = frame;
}
- (CGFloat)top {
return self.frame.origin.y;
}
- (void)setTop:(CGFloat)y {
CGRect frame = self.frame;
frame.origin.y = floorf(y);
self.frame = frame;
}
- (CGFloat)right {
return self.frame.origin.x + self.frame.size.width;
}
- (void)setRight:(CGFloat)right {
CGRect frame = self.frame;
frame.origin.x = floorf(right - frame.size.width);
self.frame = frame;
}
- (CGFloat)bottom {
return self.frame.origin.y + self.frame.size.height;
}
- (void)setBottom:(CGFloat)bottom {
CGRect frame = self.frame;
frame.origin.y = floorf(bottom - frame.size.height);
self.frame = frame;
}
- (CGFloat)centerX {
return self.center.x;
}
- (void)setCenterX:(CGFloat)centerX {
self.center = CGPointMake(floorf(centerX), floorf(self.center.y));
}
- (CGFloat)centerY {
return self.center.y;
}
- (void)setCenterY:(CGFloat)centerY {
self.center = CGPointMake(floorf(self.center.x), floorf(centerY));
}
- (CGFloat)width {
return self.frame.size.width;
}
- (void)setWidth:(CGFloat)width {
CGRect frame = self.frame;
frame.size.width = floorf(width);
self.frame = frame;
}
- (CGFloat)height {
return self.frame.size.height;
}
- (void)setHeight:(CGFloat)height {
CGRect frame = self.frame;
frame.size.height = floorf(height);
self.frame = frame;
}
- (CGPoint)origin {
return self.frame.origin;
}
- (void)setOrigin:(CGPoint)origin {
CGRect frame = self.frame;
frame.origin = origin;
self.frame = frame;
}
- (CGSize)size {
return self.frame.size;
}
- (void)setSize:(CGSize)size {
CGRect frame = self.frame;
frame.size = CGSizeMake(floorf(size.width), floorf(size.height));
self.frame = frame;
}
@end