方向控制功能
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/*
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* RNSwipeViewController
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*
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* Created by Ryan Nystrom on 10/2/12.
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* Copyright (c) 2012 Ryan Nystrom. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#import "UIView+Sizes.h"
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@implementation UIView (Sizes)
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#pragma mark - Edges
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- (CGFloat)left {
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return self.frame.origin.x;
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}
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- (void)setLeft:(CGFloat)x {
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CGRect frame = self.frame;
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frame.origin.x = x;
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self.frame = frame;
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}
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- (CGFloat)top {
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return self.frame.origin.y;
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}
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- (void)setTop:(CGFloat)y {
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CGRect frame = self.frame;
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frame.origin.y = y;
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self.frame = frame;
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}
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- (CGFloat)right {
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return self.frame.origin.x + self.frame.size.width;
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}
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- (void)setRight:(CGFloat)right {
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CGRect frame = self.frame;
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frame.origin.x = right - frame.size.width;
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self.frame = frame;
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}
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- (CGFloat)bottom {
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return self.frame.origin.y + self.frame.size.height;
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}
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- (void)setBottom:(CGFloat)bottom {
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CGRect frame = self.frame;
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frame.origin.y = bottom - frame.size.height;
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self.frame = frame;
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}
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#pragma mark - Dimensions
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- (CGFloat)width {
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return self.frame.size.width;
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}
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- (void)setWidth:(CGFloat)width {
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CGRect frame = self.frame;
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frame.size.width = width;
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self.frame = frame;
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}
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- (CGFloat)height {
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return self.frame.size.height;
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}
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- (void)setHeight:(CGFloat)height {
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CGRect frame = self.frame;
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frame.size.height = height;
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self.frame = frame;
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}
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#pragma mark - Quick Access
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- (CGPoint)origin {
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return self.frame.origin;
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}
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- (void)setOrigin:(CGPoint)origin {
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CGRect frame = self.frame;
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frame.origin = origin;
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self.frame = frame;
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}
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- (CGSize)size {
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return self.frame.size;
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}
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- (void)setSize:(CGSize)size {
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CGRect frame = self.frame;
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frame.size = size;
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self.frame = frame;
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}
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#pragma mark - Center
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- (CGFloat)centerX{
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return self.center.x;
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}
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- (void)setCenterX:(CGFloat)centerX{
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self.center = CGPointMake(centerX, self.center.y);
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}
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- (CGFloat)centerY{
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return self.center.y;
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}
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- (void)setCenterY:(CGFloat)centerY{
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self.center = CGPointMake(self.center.x, centerY);
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}
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@end
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