// // MMProgressHUD+Animations.h // MMProgressHUDDemo // // Created by Lars Anderson on 7/2/12. // Copyright (c) 2012 Mutual Mobile. All rights reserved. // #import "MMProgressHUD.h" @class CAAnimationGroup; @class CAAnimation; @interface MMProgressHUD (Animations) - (CAAnimationGroup *)_glowAnimation; - (void)_beginGlowAnimation; - (void)_endGlowAnimation; - (void)_dismissWithDropAnimation; - (void)_dismissWithExpandAnimation; - (void)_dismissWithShrinkAnimation; - (void)_dismissWithSwingLeftAnimation; - (void)_dismissWithSwingRightAnimation; - (void)_dismissWithBalloonAnimation; - (void)_dismissWithFadeAnimation; - (void)_showWithDropAnimation; - (void)_showWithExpandAnimation; - (void)_showWithShrinkAnimation; - (void)_showWithSwingInAnimationFromLeft:(BOOL)left; - (void)_showWithBalloonAnimation; - (void)_showWithFadeAnimation; - (void)_executeShowAnimation:(CAAnimation *)animation; - (void)_executeDismissAnimation:(CAAnimation *)animation; @property (nonatomic, retain, readwrite) CAAnimation *queuedDismissAnimation; @property (nonatomic, retain, readwrite) CAAnimation *queuedShowAnimation; @property (nonatomic, readwrite, getter = isVisible) BOOL visible; @end