// // UIView+YYAdd.h // YYKit // // Created by ibireme on 13/4/3. // Copyright (c) 2015 ibireme. // // This source code is licensed under the MIT-style license found in the // LICENSE file in the root directory of this source tree. // #import /** Provides extensions for `UIView`. */ @interface UIView (UMComAddition) /** Create a snapshot image of the complete view hierarchy. */ - (UIImage *)snapshotImage_; /** Create a snapshot image of the complete view hierarchy. @discussion It's faster than "snapshotImage", but may cause screen updates. See -[UIView drawViewHierarchyInRect:afterScreenUpdates:] for more information. */ - (UIImage *)snapshotImageAfterScreenUpdates_:(BOOL)afterUpdates; /** Create a snapshot PDF of the complete view hierarchy. */ - (NSData *)snapshotPDF_; /** Shortcut to set the view.layer's shadow @param color Shadow Color @param offset Shadow offset @param radius Shadow radius */ - (void)setLayerShadow_:(UIColor*)color offset:(CGSize)offset radius:(CGFloat)radius; /** Remove all subviews. @warning Never call this method inside your view's drawRect: method. */ - (void)removeAllSubviews_; /** Returns the view's view controller (may be nil). */ @property (nonatomic, readonly) UIViewController *viewController_; /** Returns the visible alpha on screen, taking into account superview and window. */ @property (nonatomic, readonly) CGFloat visibleAlpha_; /** Converts a point from the receiver's coordinate system to that of the specified view or window. @param point A point specified in the local coordinate system (bounds) of the receiver. @param view The view or window into whose coordinate system point is to be converted. If view is nil, this method instead converts to window base coordinates. @return The point converted to the coordinate system of view. */ - (CGPoint)convertPoint_:(CGPoint)point toViewOrWindow:(UIView *)view; /** Converts a point from the coordinate system of a given view or window to that of the receiver. @param point A point specified in the local coordinate system (bounds) of view. @param view The view or window with point in its coordinate system. If view is nil, this method instead converts from window base coordinates. @return The point converted to the local coordinate system (bounds) of the receiver. */ - (CGPoint)convertPoint_:(CGPoint)point fromViewOrWindow:(UIView *)view; /** Converts a rectangle from the receiver's coordinate system to that of another view or window. @param rect A rectangle specified in the local coordinate system (bounds) of the receiver. @param view The view or window that is the target of the conversion operation. If view is nil, this method instead converts to window base coordinates. @return The converted rectangle. */ - (CGRect)convertRect_:(CGRect)rect toViewOrWindow:(UIView *)view; /** Converts a rectangle from the coordinate system of another view or window to that of the receiver. @param rect A rectangle specified in the local coordinate system (bounds) of view. @param view The view or window with rect in its coordinate system. If view is nil, this method instead converts from window base coordinates. @return The converted rectangle. */ - (CGRect)convertRect_:(CGRect)rect fromViewOrWindow:(UIView *)view; @property (nonatomic) CGFloat left_; ///< Shortcut for frame.origin.x. @property (nonatomic) CGFloat top_; ///< Shortcut for frame.origin.y @property (nonatomic) CGFloat right_; ///< Shortcut for frame.origin.x + frame.size.width @property (nonatomic) CGFloat bottom_; ///< Shortcut for frame.origin.y + frame.size.height @property (nonatomic) CGFloat width_; ///< Shortcut for frame.size.width. @property (nonatomic) CGFloat height_; ///< Shortcut for frame.size.height. @property (nonatomic) CGFloat centerX_; ///< Shortcut for center.x @property (nonatomic) CGFloat centerY_; ///< Shortcut for center.y @property (nonatomic) CGPoint origin_; ///< Shortcut for frame.origin. @property (nonatomic) CGSize size_; ///< Shortcut for frame.size. @end