/* * RNSwipeViewController * * Created by Ryan Nystrom on 10/2/12. * Copyright (c) 2012 Ryan Nystrom. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #import "UIView+Sizes.h" @implementation UIView (Sizes) #pragma mark - Edges - (CGFloat)left { return self.frame.origin.x; } - (void)setLeft:(CGFloat)x { CGRect frame = self.frame; frame.origin.x = x; self.frame = frame; } - (CGFloat)top { return self.frame.origin.y; } - (void)setTop:(CGFloat)y { CGRect frame = self.frame; frame.origin.y = y; self.frame = frame; } - (CGFloat)right { return self.frame.origin.x + self.frame.size.width; } - (void)setRight:(CGFloat)right { CGRect frame = self.frame; frame.origin.x = right - frame.size.width; self.frame = frame; } - (CGFloat)bottom { return self.frame.origin.y + self.frame.size.height; } - (void)setBottom:(CGFloat)bottom { CGRect frame = self.frame; frame.origin.y = bottom - frame.size.height; self.frame = frame; } #pragma mark - Dimensions - (CGFloat)width { return self.frame.size.width; } - (void)setWidth:(CGFloat)width { CGRect frame = self.frame; frame.size.width = width; self.frame = frame; } - (CGFloat)height { return self.frame.size.height; } - (void)setHeight:(CGFloat)height { CGRect frame = self.frame; frame.size.height = height; self.frame = frame; } #pragma mark - Quick Access - (CGPoint)origin { return self.frame.origin; } - (void)setOrigin:(CGPoint)origin { CGRect frame = self.frame; frame.origin = origin; self.frame = frame; } - (CGSize)size { return self.frame.size; } - (void)setSize:(CGSize)size { CGRect frame = self.frame; frame.size = size; self.frame = frame; } #pragma mark - Center - (CGFloat)centerX{ return self.center.x; } - (void)setCenterX:(CGFloat)centerX{ self.center = CGPointMake(centerX, self.center.y); } - (CGFloat)centerY{ return self.center.y; } - (void)setCenterY:(CGFloat)centerY{ self.center = CGPointMake(self.center.x, centerY); } @end